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I really liked this. The atmosphere is done well, the story/premise(idrk, im illiterate) is set up nicely at the start. 

I do think the turrets need to have a longer reload time since they're the hardest things to deal with, or I'm just not very good at top downs. 

For the infected I don't really feel like they're fast enough since you can kinda just walk backwards and deal with 'em really easily.

Overall though, really good game.

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Thanks for the feedback!

Yeah, the balance could use some work. Infected pose little to no threat as they are, and personally I found turrets trivial to deal with too once you find a corner or a crate to hind behind. You can also outrange them since bullets travel for a long distance, but turret vision is limited to 1-2 screens. In the end, I just thought making the game easy would be preferable for the jam format.

(+1)

you did good with the lighting! I do wish there was more feedback when you shot enemies

Thanks!

I agree on the enemy damage feedback, I wanted to make a visual effect for when enemies get damaged by the shots, but ran out of time.